Code     2009-1-00141-IF
Title     PENGEMBANGAN PERMAINAN OTHELLO MENGGUNAKAN ALGORITMA MINIMAX, PENCARIAN HEURISTIK DAN LOGIKA SAMAR
Author     JOSEPH LEANDRO
Subject     COMPUTER PROGRAMMING
Abstract    View 
Advisor  Sudarno Wiharjo ,
Department     Teknik Informatika
Format     111 p.
Year     2009
Keyword    Game-playing , Gaming , Othello , Fuzzy Logic , Heuristic Search , Minimax
Source    Anggrek
Collection Type     Skripsi S1
Rights     Hasil karya tulis ini dilindungi undang-undang hak cipta. Cantumkan sumbernya bila anda mengutip sebagian atau seluruh isi artikel ini.
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