BINA NUSANTARA
Language:
Code
BI-CS-2014-0065
Title
Business Game Simulation as A Supplement to Learn 4P in Marketing
Author
QUEENA WADYANTI
Subject
GAMES
Abstract
View
Advisor
Raymond Bahana, ST, M.Sc ,
Department
Computer Science
Format
pdf
Year
2014
Keyword
Business game
,
case study
,
simulation
,
construct 2
Source
JWC
Collection Type
Skripsi S1
Rights
Sections
Cover
Download
Download
Download
Bab 1
Download
Download
Download
View
Bab 2
Download
Download
Download
View
Bab 3
Download
Download
Download
Bab 4
Download
Download
Download
Bab 5
Download
Download
Download
View
Pustaka
Download
Download
Download
Lampiran
Download
Download
Download
Bab 6
Download
Download
Download
Bab 7
Download
Download
Download
Related File :
"MANDARIN FOR NEWBIES" DEVELOPMENT OF MOBILE GAME FOR LEARNING MANDARIN LANGUAGE
ART GALLERY TYCOON GAME
DISHCOVER INDONESIA ANDROID COOKING GAME DESIGN AND DEVELOPMENT ON INDONESIAN CUISINE
FOLKLORD: A PET SIMULATOR GAME
MOBILE GAME PROTOTYPE DEVELOPMENT: 2D DIGITAL PET RAISING, USER INTERFACE AND USER EXPERIENCE DESIGN
Development of Combined Game to Teach Social Business Principle: Board Game Subsystem
Virtual Pet Prison Break for Android
Indo Legend: Casual Shooter Game
Prototype of Education Game on English Language for High-School Focus on Database and User Interface
Prototype of Education Game on English Language for Hogh-School Student Puzzle and Riddles Game
Digital Stamp Rally
Fish Learning Educational Game for Kids Application
Aetherpet Augmented Reality Based Social Game
DEVELOPING CLOUD BASED GAME FOR WINDOWS 8
DEVELOPING PROTOTYPE OF INTEGRATED PUZZLE GAME USING AUGMENTED REALITY
IMPLEMENTING GAMIFICATION TO INCREASE THE NUMBER OF BLOOD DONORS
INTEGRATING PHYSICAL CARD GAME WITH DIGITAL VIDEO GAME THROUGH THE USE OF RFID TAGGING
LEARNING HYDROCARBON USING EDUCATIONAL MULTIMEDIA
FORTINA GARDE A MULTIPLAYER GAME BASED ON INDONESIAN TRADITIONAL GAME
HUBUNGAN ANTARA PENERIMAAN TEMAN SEBAYA DAN KESEPIAN DENGAN KECANDUAN GIM DARING (ONLINE GAME) PADA REMAJA DI JAKARTA