![]() 12
6.
or quest
funtasy or high
fantasy
o
Hero or
heroine engages
n:.onumental struggles against a
seemingly all-powerful
and the
of
an entire
civilizaticn depends on
threatened
by dark
forces
outcome of that
struggle
passage
a
primrury world
a
secondary world
s
takes
piece entirely
imaginary worlds
inhabited
by imaginary creatures
are for
identil.y of the hero or
heroine
o
plot
typically consists of
a
series
of
remarkable adventures,
is
either
absent or
a
secondary element, do
not
away
from tragedy (good is not accomplished
without
some
significa:1t sacrifice)
o
Supernatural and
time
fa.'1tasy (includLqg ghost
and
stories)
set
in
priim!ry world fantasy
elenent
is
often a
disturbing aspect
that
must
be corrected by
end
of the
story
(rrtto:i/wv.w.southemctedul brownm/300su
i
3.htrnl)
newest
most promising trend in heroic fantasy
has
come from
women
¥Jriters.
Even
rnany years
have passed
since
C.L. Moore
wrote about
the fLrst
heroine, women writers
been
slowly e.ttracted
to
genre
last
few
decades.
works
tend
to
much
more
ingenious
than
male
by
exploring
some
the
psychological unde.rtones of
heroism.
3otll
Jane
G-askell's Atlan books (The
Serpent,
1963; Atlan,
1965, and The
City,
1966) and
Tanith
Lee's T11e
Birthgrave
(1975) feature female heroes
who
must endure
ma21y
barbaric indignities to
gain
their
rig:c'ltfu!place in
a
violent world.
Ursula
G-uin's
1972)
introduced an
interesting,
young
who
had te
|