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Image 2.1 Storyboard Component
(Source: Beginning Illustration and Storyboarding for Games
Les Pardew, 2005)
2.1.4.
Game Design
2.1.4.1.
Definition
According to Adams (2010), the definition of game is a type
of activity that is invoked from a reality which does not exist, however
being dramatized and pretended to be real. The participants inside the
corresponding game have a particular goal, and being governed by set
of rules. To be more precise, goals interpreted inside a game have
certain purposes, which are to create a balance game between sides as
well as the goals should be achievable for players, therefore it will
create a competitive gameplay for players. 
According to Adams (2010), the key part of having design
documents is to spread the basic idea to every team members so if there
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