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17
two
type of
tweened animation:
Motion tweening and shape tweening. Motion
tweening
defines
the size, position, rotation
of
a
symbol,
and changes
their properties at specific
times.
Shape
tweening changes the
shape of
a
symbol
at
a
specific
time, or
even draw
another shape at another specific
time. Tweened animation
is effective
to reduce the
file
size since the values of the changes between
frames are stored,
not the whole objects and
images like in frame-by-frame animation.
To
determine the
length
of
the
animation,
it
is
also
important to
determine the
frame-per-second
(fps)
of
the
flash
document.
Fps
determines
how
many
frames
are
played
in
a
second.
The
higher
the
fps
rate,
the
smoother
the
animation
will
be.
This
thesis will use 24 fps for the whole games.
2.4 UML (Unified Modeling Language)
The
Unified
Modeling Language (UML)
is
a
standard
language
for
specifying,
visualizing, constructing, and
documenting the
artifacts of
software systems, as
well
as
for
business
modeling and
other
non-software systems
[7]
.
UML
is
used
to
represent the
graphical
notation
of
a
system.
UML
helps
project
teams
to
communicate,
analyze
a
design and validate the architectural design of the software.
Below are types of UML diagrams:
Use case Diagram
Class Diagram
Interactions Diagram : Sequence Diagram and Collaboration Diagram
State Diagram
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