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players see on players
screen. Therefore, first-person's camera is
glued to the position of eye of a particular character therefore what
players see on the
screen is what characters wield/do. The first-
person perspective is widely used in shooting games and racing
games in driver's point of view.
The advantages of using the first-
person perspective as controller or camera are
a.
The developers do not need to design the AI to control the
camera. The camera of first-person perspective exactly gives a
fixed look to player.
b.
The shooting game in first-person perspective is easier for
multiple reasons. First of all, when players shoot the enemies, it
is easier since nothing blocks players' view to shoot projectile
towards enemies. As well as the viewpoint of a certain player is
exactly the same as the chosen
character. Therefore players do
not need to adjust the perspective to the character being
controlled.
c.
Players might find it interesting when players are able to interact
with the objects inside the game. Not to mention, players are
freely able to do various maneuver the character precisely before
doing things such as climbing stairs, picking up objects, opening
the door and so on. Ultimately, players do not need to adjust the
perspective.
Aside for the advantages, first-person perspective has some
disadvantages as well:
a.
Players are not capable of seeing how the
characters look like.
Therefore players will not have the pleasure of seeing the
characters since players customize the
characters as great as
possible. Not to mention, players may also enjoy watching
characters do various animations on doing stuff.
b.
Since players cannot see the facial expression of the characters,
therefore in order to let players recognize the
stress emotion,
characters may need to express several
emotions
by talking to
the corresponding character, or by providing hints to the players.
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