Home Start Back Next End
  
34
2.1.2.5. 
Group Behavior
Group  behavior  is  a  steering  behavior
which  affects  neighbor  animats to  be
brought together as
a
unity
of
entity.
Its
origin
concept comes
from
Craig
Reynolds’s
study
[13]
that
successfully
produces
a
simulation
of
flocking
birds,
which is known as boids. This
model
is explained as a phenomenon that
is created
based on the combination of three fundamental attributes, which are:
Figure 2.1.2.5.a. 
Separation [13]: steers away neighbor
animats that are close in distance
Figure 2.1.2.5.b. Alignment [13]: steers neighbor animats
to move with the same direction and velocity
Figure 2.1.2.5.c. Cohesion [13]: steers neighbor animats
to
the center of mass of flock
Word to PDF Converter | Word to HTML Converter